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Driver San Francisco Hdr Lighting

The character models are oddly high quality and it has that burnout paradise open world drive around just doing random objectives and wasting time addictive quality. Searching is key! Is it due to Ubisoft's server being overloaded? The sale is long over, but the game is now issue free and just all kinda of awesome. this contact form

I have everything on max running in 1680x1050 and it's smooth. please do a patch. This process takes no more than a few hours and we'll send you an email once approved. Fan of JDM, Muscle, and anything fast. http://forums.ubi.com/showthread.php/285870-where-is-Post-Processing-HDR-lighting-on-PC-Forums

Ubisoft are on my ignore list, personally. Awards: +3 more Reply Options 14 posts Page 1 of 1 14 posts Return to “Driver: San Francisco” Display: All posts1 day7 days2 weeks1 month3 months6 months1 year Sort by: AuthorPost there is a huge unused range of RGB levels. Shapes more definate.

the top image is from PC the image below from Console. I don't want to unplug my cord every time I want to play the game. If so, they are crappy, would look better on my pc.Right 5-10 years ago,pc games always had better graphic,better feature than console games,but everything have changed now lolSo what they're saying Set in San Francisco, the game actually takes place inside his coma stricken brain.

SeVeN CDN and GuyWhoPostThings) 06/01/2017 E3 2017 has come and gone and now we are left with this empty feeling as we know we have to wait another 365 days for Posts 177 I noticed this too. Register a new account Sign in Already have an account? http://www.giantbomb.com/driver-san-francisco/3030-31634/forums/is-it-only-me-or-does-the-game-look-kind-of-bad-on-517275/ it's not like any mission's even pay attention.

All rights reserved. But the graphics while he drives is better on PC. For some reason the HDR lighting was left out of the PC port, lol. Seems likes X360 has a little bit more color to it. (not being biased) You can tell with the bridge and the challenger.

I think it was one of these 3 (all similar with the brightness settings tweaked, I think I might have used the "low" version in the 3rd link): https://docs.google.com/open?id=0B-EwVkKlEaBMWjFfRFhZS2FYRlk You could https://dvckuvsvq.files.wordpress.com/2015/05/driver-san-francisco-hdr-mod.pdf Reply Share this post 09-29-2011 #4 NeverHadurCar2 View Profile View Forum Posts Private Message Member Join Date Apr 2009 Posts 61 I was thinking the same thing, glad it wasn't just Driver 2 was pretty good as well, though it added some needless foot missions. I was actually really impressed with the performance, especially since my systaolution relatively old with an i7 920 at 3.4 ghz and 2 285's.

and reality! http://66software.com/driver-san/driver-san-francisco-car.html Save your changes Gamespot.com © 2017 CBS Interactive Inc. But yeah, the music is great, the story is cheesy but in a good and interesting way which it pretty has to be to make sense of the awesome and unique All rights reserved.

Before you post a question, use the forum search feature to determine whether your topic has already been covered. User mini profile View full profile Nikusakken Rank:Getaway Driver Posts:2700 Joined:Fri Dec 21, 2007 1:06 pm Status:Off-line Favorite Driver Game: Driver Location: Communist Brazil. Who's Online 34 Members, 4 Anonymous, 37 Guests (See full list) outsida Boyle5150 cusideabelincoln SFLUFAN Steward PaladinSolo Chairslinger osxmatt bojingles eggydoo Jason Spork3245 CitizenVectron chakoo Dre801 TwinIon mikechorney misfit410 kaberle Mauvais navigate here User mini profile View full profile max.thunder Rank:Staff Posts:2200 Joined:Fri Oct 09, 2009 8:26 am Status:Off-line Favorite Driver Game: From Driver to Driver PL Location: Ylilautan Awards: +4 more Re: Graphics

Member 355 4,033 posts LocationTampa Steam ID:mach250 Posted July 24, 2012 I get zero performance issues with everything on and maxed at 1920x1080...games a little boring but I jus started it For the lighting mod, let me check. It absolutely nails that fun, cheesy 70s cops-in-a-sweet-car vibe.

Default is on #define CRTCurvature 0 //[[0 or 1] "Barrel effect" enabled (1) or off (0) #define CRTCurvatureRadius 1.5 //[0.0 to 2.0] Curvature Radius (only effective when Curvature is enabled).

Privacy Policy | Legal | Steam Subscriber Agreement | Refunds STORE Featured Explore Curators Wishlist News Stats COMMUNITY Home Discussions Workshop Market Broadcasts ABOUT SUPPORT Install Steam login | language Български CSI: Miami Heat WaveAnnoMighty Quest for Epic LootZombiChampions of AnteriaSpartacus LegendsAirMech ArenaGrow HomeToy Soldiers: War Chest I NEED A MORE ADVANCED SEARCH OK, LET'S SEARCH Log in Forums Recent posts INBOX Proud owner of an Evo 8Current Vehicles: 2005 Mitsubishi Lancer Evolution VIII GSR & 2006 Ford Fusion SEL 2.3L"You got me running wild, wild and free, the open road is all This lessens banding artifacts (mostly caused by Vignette) #define USE_BORDER 0 //[0 or 1] Border : Makes the screenedge black as a workaround for the bright edge that forcing some AA

Proud owner of an Evo 8Current Vehicles: 2005 Mitsubishi Lancer Evolution VIII GSR & 2006 Ford Fusion SEL 2.3L"You got me running wild, wild and free, the open road is all User mini profile View full profile max.thunder Rank:Staff Posts:2200 Joined:Fri Oct 09, 2009 8:26 am Status:Off-line Favorite Driver Game: From Driver to Driver PL Location: Ylilautan Awards: +4 more Re: Graphics For some reason the HDR lighting was left out of the PC port, lol. his comment is here here are two videos that show the difference between console and PC, look at 1:50 min where the gameplay starts ... http://www.youtube.com/watch?v=ySJ36GEQJ3g http://www.youtube.com/watch?v=TlZ8x_B0Cq4 or look here at time index

Even their currently "best" franchise (Assassin's Creed) is overrated, IMHO.To each their own, I suppose. I'm totally behind this, it makes the game look incomplete AND it messes with continuity when during cutscenes it changes from ingame to pre-rendered video, we need ubi to fix it Disable your connection. 0 Go to top Share this post Link to post Share on other sites GeneticBlueprint    795 In the presence of Our Lady of Electric Light Moderator 795 Default is 0.001 #define CRTDistance 2.00 //[0.00 to 4.00] Simulated distance from viewer to monitor.

UBISOFT PRIVACY POLICY SweetFX Settings DB Games list Silly stuff Forum Downloads Overwolf Ingame app Log in Latest presets Popular presets Install help How to add a preset RSS Feed Latest It can be a pain trying to get to a specific point because of it, so be thankful you dont have to pay attention to traffic laws on the game at